Svilland offers two new classes; Runewalker, the invoker of the runes, and Seidr, the practitioner of spirit magic. Each of these classes has their own archetypes, providing a wide variety of choices, all of which reflect the dark and brutal themes of Svilland.
The book also offers 40 new archetypes, 4 new backgrounds, and 11 new feats bound to prepare you for the challenges that await you in this cold and grim land. All of these new player options have their own place in Svilland’s history, and let you feel the themes of the setting to the very end: You can be a divine warrior fiercely walking the path of a god, a merciless berserker who can survive the harshest of conditions, or a mystic sorcerer whose spirit is touched by the powers of the runes themselves.